I found it easiest to keep the camera zoomed out when playing, minimizing this tug-o-war camera issue, but this came at the cost of constantly having to hold down the zoom out button, which was far from ideal. It certainly was not a game breaker but certainly was a frustration to put up with. This makes it difficult to keep track of the humans you are focusing on, the items you are interacting with, and maintaining control of the goose. But when there are several humans nearby, all in different parts of the environment, the camera will get temperamental and start flipping between humans in a disorienting fashion. The camera will lean in the direction of the human in your vicinity, that way you can keep an eye on them. You don’t have very much control over it, with just the ability to zoom in and out on the goose. The big issue I have with Untitled Goose Game is the wonky-honky camera. There aren’t that many and never felt overused because the challenge is retrieving said item while avoiding human interaction. This isn’t much of a puzzle, and more of a fetch quest. Other tasks are telegraphed as an instruction with a checklist of items to compile together. I completed all but 2 out of the 50 or so tasks on my initial playthrough, ignoring the bonus tasks. How do you do it? That is for you to figure out, but the majority are not very hard. This can look something like, “break the dartboard”, or “wash the laundry”. Some of these tasks lean in a puzzle direction when the to-do list is a prompt that asks you to do something. To keep track of your tasks, you use a “to-do” list, which will tell you what your next mission should be. The reason behind doing these tasks is to experiment with different objects and how humans will respond to missing them, or in some cases, you using them. The majority of gameplay is using your beak to grab small objects or drag large objects across the environment, usually out of reach of the humans. You’re a goose that can honk, flap its wings, bow it’s head, or waddle fast. As a goose, you are equipped with an array of abilities, such as the honking mechanic, which allows you to emit a loud audio-based wave that can distract or get the attention of humans. Most of these tasks involve doing something that can cause a human living in the neighborhood, some comical suffering (hitting a thumb with a hammer, breaking an expensive vase, etc.) It’s all light-hearted and silly. A “to-do” list is presented in each area of the neighborhood that outlines tasks for you, the titular goose in question, to complete. The gameplay here is to explore a large neighborhood that is gated off in a linear structure. There are some witty animations, silly humor, and good sound design that certainly fit the bill. This experience allowed me to discover that being a goose that pesters people is very fun, when all goes according to plan. It was so successful at accomplishing this that I found myself quacking up at the end. Untitled Goose Game is a game where you control a goose and try your very best to ruin someone’s day.
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